Hey,
How it started.
I became a designer the moment I stopped trying to explain my ideas and started showing them.
In the early days, my work was simple but full of potential. Those pieces became the foundation I built everything else on.
How it continued.
What defines me is my journey.
A long timeline of mistakes, breakthroughs, lost ideas, better ideas, a lot of risks, and eventually, growth.
I treat every piece as a continuation of that story, and I share it through the art I create.
How it is going
Today, I still continue to pursue this passion, and improvements,
Not out of pressure, I genuinely enjoy the process. Every project matters, every lesson becomes part of the next, and I’m nowhere near finished.
I've achieved partnerships with Ubisoft and Brawlhalla, relationships with clients, built a dedicated following, garnered a seven figure impression total, and all of this is just the beginning.
Outside of design, I’m grounded by simple things: sunlight, winter air, and the quiet moments between long bursts of work.
How it'll continue
One day, I aim to work in a major studio with like-minded creatives, building bigger worlds, bigger ideas,
and maybe leading a team of people who want to push the limits as much as I do.
Hope to see you there too!













